All good things come to an end
[Group 8] Sacrifumble » Devlog
After a long semester, we can finally call our game finished.
There's guaranteed to be some bugs left, and points we could improve. But overall, the result is something every single one of us is proud of.
We succeeded in what we wanted to achieve which is creating a fun game for people to enjoy.
The builds are available for download on the Itch page : Download
To finish things off, have a trailer! :)
Files
Sacrifumble_x64.rar 129 MB
Jun 04, 2018
Sacrifumble_x86.rar 110 MB
Jun 04, 2018
Get [Group 8] Sacrifumble
[Group 8] Sacrifumble
Platformer mayhem with a spin
Status | Released |
Authors | PaulienCasteleyn, Robin Strubbe, MaximiliaanMaene, FlorianGaeremynck, yannickM |
Genre | Platformer |
Tags | Arcade, aztec, cartoony, Colorful, Controller, Local Co-Op, Local multiplayer, Skeletons, suspense |
Languages | English |
More posts
- Week12: The finish lineMay 23, 2018
- Week11: Make it look shinyMay 16, 2018
- Week10: Tower 2.0May 08, 2018
- Week 9: Prepare for take-offApr 24, 2018
- Week 8: Easter EggsApr 17, 2018
- Week 7: Game with a spinMar 27, 2018
- Week 6: Clean slate and cleaner teamMar 20, 2018
- Week 5: finishing up prototype and preparing HacknPlanMar 14, 2018
- Week 4: prototyping and 3D art shenanigansMar 06, 2018
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